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fivem mechanic job

Original price was: $35.00.Current price is: $19.99.

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Players can fully immerse themselves in the thrilling world of virtual automobile maintenance and repair by taking on FiveM mechanic assignments. Mechanics that possess a strong technical background, a strong customer service orientation, and a strong problem-solving mindset can find great employment opportunities in FiveM, a vibrant virtual metropolis.

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Welcome to Our fivem mechanic job

In FiveM, a busy virtual city, knowledgeable mechanics are essential to maintaining the efficient operation of the city’s automobiles. These committed experts take care of everything from simple fixes to intricate maintenance, making sure that gamers can confidently navigate the streets. We’ll delve into the exciting realm of FiveM mechanic employment in this guide, illuminating the duties, difficulties, and benefits associated with this distinct career path.

Players can take on the role of a virtual automobile repair specialist with FiveM mechanic jobs. Players assume the role of a technician entrusted with identifying and fixing a broad variety of car problems, from body damage to engine problems and everything in between.

Emphasize the value of training and skill development for prospective FiveM mechanics. Success in this hard industry requires constant training and practice, whether it’s studying the nuances of engine mechanics or perfecting the art of bodywork and paint.

Preview  image:

FiveM AI Mechanic is revolutionizing vehicle maintenance for the gaming community. Discover how this cutting-edge innovation improves players' entire gaming

Features –

 

Ownable mechanic shops:

  • Players can purchase mechanic shops and operate them.
  • Add as many shops on the map in config.
  • Configurable price, menu point, storage, workbench, lift(s), etc. for each mechanic shop.
  • Players can rename the mechanic shop, manage employees, manage accounts, or sell the shop.

Employment System:

  • Integrated an employment system.
  • A mechanic shop owner can hire, fire, and promote/derank employees.
  • All mechanics have the “same” job in the database; however, the owner can adjust the job grade, which means the salary.
  • Forget about adding 27 mechanic jobs to database for each mechanic shop

Storage System:

  • Integrated a storage system.
  • Mechanics hired at the specific mechanic shop can access the storage.
  • Deposit or withdraw items.
  • All code related to storage is available, in case you want to integrate InventoryHUD (which is not supported by DEFAULT).

Workbench/CCrafting:

  • Integrated a workbench/crafting menu for mechanics.
  • Set the required materials for each craftable part in config.
  • You can easily add more craftable parts to the configuration.

Vehicles body repairs:

  • Mechanics raise a vehicle on a jack (requires item in inventory).
  • Afterwards, they analyze the vehicle to get a body-damage report.
  • Then they use inventory item parts, such as doors, hoods, trunks, & wheels, to fix the broken/missing parts.
  • I added really nice prop-emotes and synced very well.
  • When the body is 100% repaired, the vehicle is lowered from the jack again.

Vehicle Health/Engine Repairs:

  • Mechanics raise a vehicle on the mechanic shop lift.
  • They inspect the vehicle and fetch a vehicle health-part-damage report.
  • Each health part, such as the clutch, transmission, drive shaft, etc., has a value from 0.0 to 10.0, where 0.0 is totally broken and 10.0 is in perfect condition.
  • After inspection, mechanics can repair specific parts up to a specific value from 0.0 to 10.0. Each 1.0 value/level costs x amount of materials (all configurable in config).
  • When repairs are done, the vehicle can be taken down from the lift again.

Vehicle Collision/Health:

  • Integrated a damage snippet that sets engine health to 0-200 upon crashes.
  • Random chances to slash 1-4 of the vehicle’s tires.
  • Random chances to degrade health values of vehicle health parts, such as radiator, brakes, electronics, etc.
  • Each health part has an effect on driving. When the value is below x amount (configurable), it triggers different malfunctions in the vehicle. For electronics, lights will go on or off, and radio stations have a switch. For brakes, the brake will suddenly kick in. For the drive shaft, the steering will suddenly turn to one side.
  • These malfunctions happen only when the health value is below a specific amount and varies for a configurable amount of time.

NPC Repair Jobs:

  • Mechanics can carry out NPC jobs while there is no activity in their shop.
  • They drive out to a position, repair the vehicle, collect the cash, and move on.
  • Possibility to cancel the job.
  • Everything, from position to vehicle to rewards, is configurable.

Mechanic Action Menu:

  • Integrated an action menu for mechanics.
  • This is an essential part of their work, which contains different functions.
  • Here, mechanics can also manage billings and use prop-emotes with toolbox, engine hoists, etc.

Preview  Video:

Here are some of the benefits of using:

Make money in-game by doing repairs, upgrades, and providing towing services.
Possibilities for roleplaying: Dive into the realm of auto repair and automotive culture.
Develop your skills by learning about the customization and maintenance of virtual cars.
Social interaction: Make friends and engage in conversation with other players.
Business management: Take on the responsibilities and benefits that come with owning your own company.
Customization and variety: Every server has different features and special mechanisms for a range of experiences

Need help?

If you have any other questions or issues related to this product, you can contact us. If you want any More related to this script, then visit Fivem Scripts 

Visit if you’re looking for anything regarding this RedM script 

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Framework

esx

Code is Open Source

Yes, Fully open Source

Subscription-based

No, One Time Payment

Use Code

Lua , html , Css and js librarys

Support

Yes

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