Welcome to the ever-evolving world of Fivem, where virtual adventures await! In this comprehensive guide, we explore the Fivem Shops System V1, delving into its innovative features, benefits, and how it transforms virtual commerce within the Fivem community.
Ownable Shops:
- Players can purchase shops and operate them.
- 28 default shops (pawnshops, 24/7’s and weaponshop) – easily add more/remove in config.
- Configurable price, menu-pos, cash register, delivery point, types etc. for each shop.
- The shop owner can manage employees, manage account or sell the shop.
Employment System:
- Integrated an employment system.
- Shop owner, can hire, fire and promote/derank employees. All shop employees have the “same” job in database, however owner can adjust job-grade and that means the salary.
- Forget about adding 13 different shop jobs in database for each shop
Shelves & Stock System:
- Owner has to setup shelves in his shop through the interaction menu.
- Owner can set shelf type, draw text and pos.
- Everything is nicely synced between all players and owner can add as many shelves as he wants to.
- Owner or hired employees can restock the shelves with items from inventory.
- Owner only can also order stock items to the specific shelf
Basket System:
- Players walk around to the different shelves and add items to their basket.
- If player leaves the shop basket is automatically emptied.
- Player can remove specific item from basket or empty the whole basket through the menu.
- After finish adding to basket, player goes up to the cash register and pays for the items.
Preview Video:
Here are some of the benefits of using:
- Enhanced Roleplay: Creates a more immersive experience by allowing players to engage in economic activities like buying and selling items.
- Server Monetization (Optional): If the system allows players to buy items with real-world currency, it can be a source of income for server owners (through Tebex or similar platforms).
- Content Creation: Provides a framework for server owners to create unique shops and item sets specific to their roleplay server’s theme.
- Server Economy: Contributes to a functioning server economy by allowing players to spend their earned money, potentially stimulating further roleplay opportunities.
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