Fivem Qbus Hen House Job V1

$10.00

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Fivem Qbus Hen House Job V1 represents a groundbreaking advancement in virtual employment opportunities within the gaming industry. With its immersive gameplay mechanics, flexible income potential, and ongoing development initiatives, it offers a compelling platform for players to engage in virtual poultry farming and explore the intricacies of agricultural entrepreneurship.

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In the digital age, virtual employment opportunities are increasingly gaining traction, offering flexibility and convenience to individuals seeking alternative sources of income. Fivem Qbus Hen House Job V1 is at the forefront of this revolution, providing an innovative platform for virtual poultry farming within the popular FiveM gaming framework. This article explores the features, benefits, and future prospects of Fivem Qbus Hen House Job V1.

Features

  • 71 qb-target interactable locations
  • Every one of the 51 Seats are now usable
  • All 6 tables can have items stored on them (using named stashes)
  • Bar Counter to pass drinks to people
  • All menus are built in qb-menu
  • 40 new items
  • 18 New Alcoholic Drinks
  • 1 Non-Alcoholic Drink
  • 11 New Foods
  • Payment system built in
  • Payments go straight to HenHouses society account accessible through the bossmenu
  • Every successful payment gives everyone with the job, and who is on duty, a receipt that can be cashed in at the pacific bank only by employee’s
  • The systems can easily be edited such as the Fridge Stores can be changed to Stashes and the ingredients and such can be added to general stores or something. You can remove the ticket system alltogether and
  • rely on your own payment systems, Its up to you.

UPDATES v1.6:

  • Optimzation update
  • Script now uses polyzones and better loops to lower idle times
  • Runs at 0.00ms idle

UPDATES v1.5:

  • Payment systems removed/changed in favour
  • Add this script to your server and payment systems will work as normal with extra features
  • This change removes events from client.lua and server.lua
  • Added item checkmarks to qb-menu’s to show if you have the required items or not
  • Changed seat variable name in chairs.lua to reduce conflicts with my other scripts
  • Fix for restarting script messing up clockin status when debugging
  • Added tray prop to counter to help locate easier
  • Adjusted Bar stool seating locations

UPDATE v1.4:

  • Cleanup of Menus
  • QoL fixes to chairs
  • Drinks Fridge in Kitchen usable
  • Added Chopping Board to counter for cocktail making
  • New Drinks Added
  • Custom Emotes
  • New Shared.lua layout used, items will need to be re-added
  • New Icons for a couple items

UPDATES v1.3:

  • Cleanup and re-organisation of code and files
  • Removed NUI for payment system (you can delete html folder now)
  • Moved chair config to chair.lua, everything related to seating is here now.
  • New Payment system, using QB-Input and QB-Phone’s invoice system
  • Commission per sale becomes possible by editing qb-phones config.
  • Ticket system is optional, but easy to add
  • New Varibable Config.MinAmountforTicket, this determines the minimum amount needed to get a receipt for payment
  • QoL fixes
UPDATE v1.2:

Full Re-write of the seating code, if updating from v1.1 you only need to replace config.lua and chairs.lua

UPDATE v1.1:

  • Fixed Notifcations going to the person paying but not the employees
  • Fixed qb-target naming, it was requiring items rather than using their name to give the item
  • Moved the bank receipt payments amount to the config under “Config.PayPerTicket” to be easier to find
  • Clock-in system more in-use, making food and drinks requires being clocked in, go too far from the building and it clocks you out. This helps reduce abuse to the ticket system. Distance can be changed in the
  • config under “Config.ClockOutDist”

Preview  Video:

Here are some of the benefits of using:
  • Fun and Engaging Gameplay: The job offers a challenge and allows you to test your heist skills.
  • Roleplay Opportunities: The setting and interactions could provide opportunities for roleplaying with other players.
  • Detailed World Immersion: The extra details like usable furniture and a functional bar can add to the feeling of a believable and interactive world.
  • Customization and Ease of Use: If the menus are built with qb-menu, it might offer an intuitive way to interact with the job and its features.

Need help?

If you have any other questions or issues related to this product, you can contact us. If you want any More related to this script, then visit Fivem Scripts 

Visit if you’re looking for anything regarding this RedM script 

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Framework

qbcore

Code is Open Source

Yes, Fully open Source

Subscription-based

No, One Time Payment

Use Code

Lua , html , Css and js librarys

Support

Yes

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