Fivem Squad & Teammate System

$14.70

+ Free Support

the Fivem Squad & Teammate System serves as a cornerstone of teamwork, coordination, and collaboration within the Fivem gaming platform, empowering players to work together effectively towards common goals and objectives.

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The Fivem Squad & Teammate System introduces robust tools and features to facilitate seamless collaboration, communication, and coordination among players within squads and teams. This article explores the functionalities, benefits, and impact of the Fivem Squad & Teammate System on teamwork, strategy, and camaraderie within the Fivem gaming community.

UI features: Adaptive design for varying aspect ratios and resolutions. When a new squad gets create, delete or when a player joins values will change real-time.

General Features:

  • The resource consumption for both client and server is 0.00ms.
  • After joining a squad the client resource consumption will remain 0.00ms.
  • During join and leave activities, resource consumption will spike to 0.01ms on server side.(this spike is temporary and afterwards it’ll go down)
  • Maximum allowed player count for a squad can be changed through config.lua.

Squad Features:

  • Every squad has its own unique icon/logo.
  • Squads can made private or public
  • The menu will change to squad specific menu after joining one or creating.
  • After rallying the squad a in-game overlay will pop up on top left side of the screen.(Which shows the health, armor, name and the picture of members)
  • Squad leader can send invites to available players via “/invite [id]” command, these invites will appear on the recipients menu.(Invites will expire after 1 minute)
  • Squad leader can kick members from squad.
  • If squad leader leaves the squad, leadership will given to a random member.
  • If there’s only one member in the squad and that member leaves, the squad will automatically be disbanded.
  • Squad members can see each other on the map.
  • Squad members will see health, armor values and names on top of their squad mates.
  • Friendly fire is off within the squad.
  • layers who get dismissed from their squad will immediately lose their status as a squad member, thus removing them from minimap and hiding their health/armor values.

Preview  Video:

Here are some of the benefits of using:
  • Improved Teamwork: Squads facilitate cooperation and coordinated actions during roleplay scenarios (e.g., robberies, police operations).
  • Enhanced Communication: Squad-specific UI and features make communication within the team smoother.
  • Roleplay Opportunities: Squads can represent in-game factions, criminal organizations, or law enforcement units, adding depth to roleplay.
  • Community Building: Squads encourage players to find like-minded individuals and build connections within the server.

Need help?

If you have any other questions or issues related to this product, you can contact us. If you want any More related to this script, then visit Fivem Scripts 

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Framework

esx Qbcore

Code is Open Source

Yes, Fully open Source

Subscription-based

No, One Time Payment

Use Code

Lua , html , Css and js librarys

Support

Yes

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